This GDD outlines the main ideas and scope of Normal Station, a video game adaptation of the titular novelette by Konrad Bennett Hughes, which was published by Kaptain Victorious Grimoire in 2017.

Elevator Pitch:

Set forth on an electrifying journey in the 1920s noir mystery RPG, Normal Station. With thrilling elements of horror and suspense, players become Jeanne Charbonneau as she unravels the truth behind her confinement in the Wallace Sanitarium and the disappearance of her best friend, Margarette. As Jeanne's mutant powers awaken, a dangerous world unfolds, filled with allies and adversaries alike. Brace yourself for an emotional cascade that will leave you breathless.

Table of Contents:

Executive Summary - (TLDR Version)

Game Concept

Target Audience

Genre

Story and Setting

Exploration and Quests

Art - Look and Feel

Combat System

MVP - Minimum Viable Product

Project Scope